Chapter 1519 11518 Wasteland Punk
Chapter 1519 11518 Wasteland Punk
Chapter 1519 1.1518 Wasteland Punk
The core concept of "Matrix", which has been mentioned many times in the latest plot of "The Matrix Reboot", starts with the "Robot Revolution".
After humans lost the doomsday war with the machine army at all costs, even using black clouds to cover the sun forever, they were no longer considered equal advanced species, but became biological batteries that were raised in battery farms from childhood to provide energy for the machine city. But later the machine army found that instead of abusing humans and forcing them to fall into mental exhaustion, which seriously affected the stability of biological energy supply, it was better to provide humans with a comfortable prison of thoughts to produce energy more efficiently. Therefore, the engineers of the machine city created a virtual reality system called Matrix.
The first generation of the Matrix was called the "Paradise Matrix". As the name suggests, the world it presented was a perfect utopia without any pain such as disease or war. Due to the lack of choice, perfect results could be obtained, causing a large number of humans to begin to question this unreal world and die in large numbers when connecting to the Matrix. Agent Smith once assumed that these phenomena occurred because humans were imperfect and needed to define themselves with pain.
It is said that the Seraph, the seraph who protects the prophet, was created in the first generation matrix. When this matrix was proven to be a failure and was destroyed, many programs of the first generation matrix were left in the second generation matrix. These programs are called "exiles."
Players speculated (unofficial setting) that the second generation matrix was called "Nightmare Matrix", which humans believed was a virtual world full of pain created by engineers, with many programs appearing in the form of zombies, aliens, vampires, werewolves, and various mythical monsters. But it is unknown whether the second generation matrix really materialized human pain. The few pieces of evidence are (in the comics of "The Matrix"), when Morpheus saw many evil supernatural creatures, he speculated that it might be because the first generation matrix failed, so he chose to create it in the opposite way.
The third generation matrix is the version that appeared in the "Matrix" movie trilogy. The prophet discovered that the way to make humans believe that the virtual world is real is to have choices and simulate the earth from the late 20th century to the early 21st century. This indeed makes 99% of humans stably controlled by machine cities, providing a steady supply of bioenergy.
However, there is still 1% of humans who resist the third-generation matrix. If these people continue to live in the virtual world, it will cause confusion and collapse of the matrix data. Therefore, the prophet decided to preserve these humans who resist the matrix in a certain "container". That container is the city of Zion (the debate among players about whether Zion is another deep matrix or located deep underground in the real world has never stopped), but free humans will rely on reproduction to increase the population, which will eventually lead to the destruction of the matrix.
Therefore, the machine city came up with a solution, which was to concentrate these "error codes" on a specific human being, turning him into the so-called "Savior (The One)". The engineer and prophet who foresaw this situation placed the program code to restart the matrix within the savior's body. Before the matrix collapsed, the savior could restart three generations of the matrix to avoid destruction.
This is why the machine side chose not to kill the rebels directly, but let them build the city of Zion. The purpose is to make the savior and humans have feelings. The saviors of all generations, without exception, will choose to eliminate 99% of the humans in Zion in order to prevent the 1% of humans connected to the matrix from dying in virtual reality, sacrificing their own interests for the greater good. On the other hand, the mechanical city needs the savior to learn human emotions and obtain information, so that the matrix can be upgraded to create a more realistic virtual world, making it increasingly difficult for humans to detect abnormalities. In the process, the machine life can obtain the most precious "creativity" of humans and achieve a higher level of evolution.
Every time a cycle from creation to destruction is completed, the machine city will select 16 women and 7 men from humans to rebuild Zion City, and then select a new savior, and repeat the cycle endlessly, maintaining a delicate balance. But the only exception (program error) still occurs. The new savior Neo is different from the previous saviors. He would rather choose to save his beloved woman and break the whole cycle. This is the core plot structure of "The Matrix".
In fact, the big players who have experienced the subsequent derivative plots of the Sanctuary version of "The Matrix" trilogy have a deeper thinking and understanding of the plot than the original 4th generation "The Matrix: Reboot". Just as the city of Zion, which is talked about by players, ended in the trilogy, the players who intervened in the main line also gradually evacuated the decay of the underground pipelines and the subsequent personal plots of the saviors of all generations, as well as the "electronic ghosts" that ravaged the pipelines and the "Last Exorcism" that was not completed due to the destruction of the Sanctuary, all reached the height of the Sanctuary that surpassed the original plot under the core appeal of "loyal to the original, higher than the original". Just like Wu Chen, in the fragmented time and space of "Mad Max" where he briefly intervened, through the unique plot distortion rules of the fat house plane elevator, while completing the maximum stage-by-stage harvest of the derivative main line, he also upgraded the wasteland doomsday science fiction to wasteland punk science fiction in one fell swoop.
As the guardians of the "V8 Citadel" blessed by the new generation of V8 engine god, Captain Nica Footman and her Knight Riders need to fight against the "mechanical demons" and "hell chariots" at all times, as well as the two-in-one "Centaur Deformation". The deformed plot lines they carry are far beyond the familiar wasteland era. It has come to the wasteland punk era.
Similarly, Wu Chen's adventure in the post-trilogy era of "The Matrix" also elevated the cyberpunk of the original plot to wasteland punk.
The definition of wasteland is usually based on the severe destruction of the environment in which humans live, and the storyline is about the struggle of the protagonist as a survivor in a cruel but realistic harsh environment. The core of the creation of wasteland themes is mainly to explore the world where civilization is completely destroyed after a huge disaster. These disasters come in various forms, including global nuclear bombs, biochemical crises, celestial collisions, etc. The concept of wasteland began to become popular after World War II, and its ideological origin came from the public's concern that nuclear war might cause global destruction. Wasteland-themed works often explore the relationship between man and nature, technology, and express the struggle of mankind in an environment with scarce resources. In the wasteland world, survivors must exercise their subjective initiative in the ruins of villages and cities, and use all available resources to create new settlements and weapons for self-defense. The original currency may be replaced by a new item or multiple items may serve as currency. The original order will no longer exist, and will be replaced by management regulations within the settlement, and it will be extremely dangerous outside the settlement. Some items will become extremely precious because the factory has stopped operating.
Compared with cyberpunk and steampunk, its subject matter is more neutral towards technology. It mainly explores the relationship between man, nature and technology, and expresses the struggle of mankind in a resource-scarce environment. At home and abroad, scholars tend to classify wasteland as "post-apocalyptic style". It has a unique charm: rebirth after destruction, ruins aesthetics. Urban ruins, civilization ruins and even garbage are the main aesthetic objects of wasteland, and the decadent and desolate spirit of the survivors is also an important element. The incomplete beauty of ruins represents a vague past and future, and the hope of survival is hidden under the ruins; just like a whale falling, new life is reborn on the corpse of the city.
There are generally two ways to present wasteland landscapes, or to be more precise, two stages: the ruins where nothing exists after the disaster, and the city where plants are growing wildly. For example, in "I Am Legend", in addition to the lifeless and desolate city, it also focuses on showing the scene of nature regaining dominance. Humans are no longer the dominant force in the world, and everything we know has become history. Survivors search for pre-disaster food to survive and constantly avoid being hunted by mutant monsters. Garbage (waste) is an important thing on the wasteland, and the regression of technology has resulted in only simple and usable tools. In order to survive, the killing of ethnic groups has never stopped, and the era of prehistoric civilization is already a distant Eden legend.
This is classic wasteland sci-fi.
Wasteland punk (Wastespunk) is probably the independent style of "Thirteen Types of Punk" that was first created by the big players of Shelter. The biggest difference between it and wasteland punk comes from the word "punk" (so, sir, you just created a science fiction genre so casually?).
Specific species such as "electronic ghosts" and "mechanical demons" are unique symbols of "wasteland punk". The underground pipelines in "The Matrix" and the great sea of sand in "Mad Max" are also classic settings of "wasteland punk".
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